Faction Overview
The Wild Banners are a coalition of nomads, hunters, tribes, forgotten and fallen civilizations as well as lone wanderers. They chose not to belong where so called civilization thrives.
They are beastly savages for some, and tenacious survivalists for others. United under their wild banners, they represent all those who live beyond the reach of empires and kingdoms.
Heroes
The Wild Banners feature three unique heroes from different tribes and species.
| Hero | Role | Description |
|---|---|---|
| Shadowdancer | Assassin | A nimble warrior who strikes from the shadows, excelling at eliminating high-value targets. |
| Gnoll Chieftain | Bruiser | A ferocious pack leader who inspires nearby allies and devastates enemies in melee. |
| Myconid | Support | A sentient fungal creature that spreads spores to heal allies and hinder enemies. |
Units
| Unit | Cost | Building |
|---|---|---|
| Pangobold | 75 Anorium | Hoardbeast |
| Gnoll | 160 Anorium | Warbeast |
| Lizardfolk | 165 Anorium, 25 Wood | Warbeast |
| Naga Lorebound | 155 Anorium, 50 Wood | Cult Site |
| Cyclops | 190 Anorium, 70 Wood | Giant's Den |
| Naga Warbound | 270 Anorium, 60 Wood | Serpent Temple |
| Dryad | 180 Anorium | Sacred Grove |
Buildings
- Hoardbeast - Main structure, produces workers
- Warbeast - Basic military units
- Cult Site - Magical support units
- Giant's Den - Powerful brutes
- Serpent Temple - Elite Naga warriors
- Sacred Grove - Nature spirits
- Watchtower - Defense structure
Role-Specific Upgrades
Tank: Protectors of the Tribes
Increases health of specific units, making them more durable in prolonged fights. Can be upgraded to level 4.
Damage: Thrill of the Hunt
Increases attack speed for damage-dealing units, allowing them to take down enemies faster. Can be upgraded to level 4.
Support: The Land Provides
Shares a portion of resource income with your ally, boosting team economy. Additional upgrade improves vision range.