Faction Overview

The Wild Banners are a coalition of nomads, hunters, tribes, forgotten and fallen civilizations as well as lone wanderers. They chose not to belong where so called civilization thrives.

They are beastly savages for some, and tenacious survivalists for others. United under their wild banners, they represent all those who live beyond the reach of empires and kingdoms.

Heroes

The Wild Banners feature three unique heroes from different tribes and species.

Hero Role Description
Shadowdancer Assassin A nimble warrior who strikes from the shadows, excelling at eliminating high-value targets.
Gnoll Chieftain Bruiser A ferocious pack leader who inspires nearby allies and devastates enemies in melee.
Myconid Support A sentient fungal creature that spreads spores to heal allies and hinder enemies.

Units

Unit Cost Building
Pangobold 75 Anorium Hoardbeast
Gnoll 160 Anorium Warbeast
Lizardfolk 165 Anorium, 25 Wood Warbeast
Naga Lorebound 155 Anorium, 50 Wood Cult Site
Cyclops 190 Anorium, 70 Wood Giant's Den
Naga Warbound 270 Anorium, 60 Wood Serpent Temple
Dryad 180 Anorium Sacred Grove

Buildings

Role-Specific Upgrades

Tank: Protectors of the Tribes

Increases health of specific units, making them more durable in prolonged fights. Can be upgraded to level 4.

Damage: Thrill of the Hunt

Increases attack speed for damage-dealing units, allowing them to take down enemies faster. Can be upgraded to level 4.

Support: The Land Provides

Shares a portion of resource income with your ally, boosting team economy. Additional upgrade improves vision range.

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